The hunt is on.
Supervive’s stylish cast of playable hunters offers unique and familiar abilities to play with, and learning their skills and playstyles is the first step to mastering the game.
The early build currently has 16 heroes grouped into Controller, Fighter, Frontliner, Initiator, and Protector classes, and they’re all made to be equally powerful (with the right builds, of course.)
Supervive characters list
Supervive is out of its closed beta, and players can try the battle royale MOBA hero shooter on Steam for free! Learn what all Supervive characters can do with our complete guide below!
All Supervive characters
Bishop
The playmaker with the haymaker, Bishop packs a punch with an explosive toolkit that stuns, pushes and deals devastating AOE damage. Pick Bishop if you want to dominate close-quarter skirmishes and set up high-risk, high-reward plays.
Bishop abilities
BUTTON | DESCRIPTION | |
Passive | Direct hits with Ballistics grants Big Rockets and reduce Launch Boots’ charge time. | |
LMB | Fires a rocket that detonates on impact; radius and damage increase with big Rockets. | |
RMB | Deploys an explosive satchel that detonates after 6s/upon reactivation. | |
LShift | Propels Bishop upward with an explosive force that damages nearby enemies. | |
Q | A charged punch that pushes multiple enemies and stuns them if they hit a wall; heals Bishop for each enemy hit. Applies a slow if no targets are hit. | |
R | Launches Bishop into the direciton she is travelling, stunning and knocking enemies back as she lands. |
Brall
Supervive’s resident bruiser, Brall closes the distance between him and his targets with his trusty Feysteal Tether before unleashing a fiery mix of lethal sword combos that restore his Mana and HP.
Brall abilities
BUTTON | DESCRIPTION | |
Passive | Dealing damage grants Empowered, killing Creeps grants HP. | |
LMB | [Press] Perform a melee strike and [Hold] charge a ranged fireblast. | |
RMB | [Press] Perform a sweeping slash that resets your ult on a kill, [Hold] perform a dash attack and [Mid-air] slam down and stun opponents. | |
LShift | Dash attack towards where Brall is facing. | |
Q | Throw a tether that attaches to a wall/enemy. Reactivate to pull yourself towards the target. | |
R | Grants Invulnerable and grants lifesteal. Kills reset this ability. |
Celeste
A sharp icebreaker, Celeste utilizes slow effects and zoning attacks to keep other hunters at bay, punishing those who stay within range.
Celeste abilities
BUTTON | DESCRIPTION | |
Passive | Dealing damage applies Chilled, and killed enemies Shatter, dealing AOE damage. | |
LMB | [Hold] Shoots icicles that Shatters targets when hit repeatedly. | |
RMB | Fires a spear that slows and detonates after a delay. | |
LShift | [Hold] Lets Celeste skate. | |
Q | Creates an ice wall that pushes enemies and blocks projectiles. | |
R | Turn invulnerable and slow enemies in a large AOE. Reactivating Stuns enemies within range. |
Elluna
The game’s resident healer, Elluna’s support kit and extra crowd-control make sure no one gets left behind.
Elluna abilities
BUTTON | DESCRIPTION | |
Passive | Elluna can carry a downed player’s Wisp. | |
LMB | Fires a shot that also restores mana, becomes empowered when not in use. | |
RMB | Throws a projectile that roots and damages enemies caught in the zone. | |
LShift | Faster dash while gliding. | |
Q | Channels a healing zone centered on you; can be thrown. | |
R | Heals target ally or revives target allied Wisp. |
Felix
Make enemy hunters feel the burn with Supervive’s pyromaniac Felix, who spreads the love with AOE damage-over-time abilities to literally heat up the competition.
Felix abilities
BUTTON | DESCRIPTION | |
Passive | Attacks applies Burn that damages enemies overtime. | |
LMB | [Hold] Activates Felix’s flamethrower and ignites enemies. | |
RMB | Fires a bolt that Ignites nearby opponents. | |
LShift | Launches Felix forward while Igniting nearby foes. | |
Q | Pulls enemies in and applies Anti-heal, granting a shield on-hit. | |
R | Felix flies forward and Ignites the ground in a line below him. |
Ghost
A soldier on the field, Ghost’s reliable kit offers great zoning capabilities, mobility, and consistent damage without breaking the skill curve.
Ghost abilities
BUTTON | DESCRIPTION | |
Passive | Knocking enemies resets your Combat Slide. | |
LMB | Fires your rapid-fire rifle that deals more damage to Dazed foes. | |
RMB | Throw a sticky grenade that explodes in a cone when it lands on a wall; Dazes enemies. | |
LShift | [Press] Dash a short distance or [Hold] long distance. | |
Q | Shoot a long beam shot that deals extra damage against Dazed opponents. | |
R | Call a napalm strike over an area that damages over time. |
Hudson
Hudson’s heavy-duty arsenal provides straightforward tools to pose a huge threat to anyone who tries to engage. Your sustain also lets your Protectors focus on more squishy teammates.
Hudson abilities
BUTTON | DESCRIPTION | |
Passive | Grants HP & Armor when you down an enemy; passive Armor regen, and less damage when you’re hit from the back. | |
LMB | [Hold] Fires your minigun. | |
RMB | [Hold] Increases fire rate on the minigun and grants additional effects. | |
LShift | Grants a speed boost that damages and knocks enemies back. | |
Q | Lobs a spike grenade that Slows, Grounds, and damages opponents inside it. | |
R | Hook a low-health enemy from afar, proccing your Passive for you and a nearby ally. |
Joule
Joule zips across the battlefield and cracks down on foes before frying them with her Surge ability.
Joule abilities
BUTTON | DESCRIPTION | |
Passive | Damage applies Static; 4 stacks makes them Static Charged. Using LShift on Static Charges enemies deals MASSIVE damage. | |
LMB | Fires a bolt of electricity. | |
RMB | Charge and throw a voltaic spear that pushes and stuns enemies if they hit a wall/another enemy. | |
LShift | Long-distance dash that resets when you hit a foe that’s Static Charged. | |
Q | Throws lightning on the ground, pulling in enemies. Applies one Static stack. | |
R | [Press] Launch into the air; reactivate to crash down within range and apply one Static stack to nearby enemies. |
Kingpin
The boss with the claw, Kingpin brutally punishes anyone who comes near with his shotgun blasts and grows more unkillable when he’s committing crimes across the sky map.
Kingpin abilities
BUTTON | DESCRIPTION | |
Passive | Grants stack of HP Max for every knock/assist; half of Kingpin’s stacks are lost upon death. | |
LMB | Fires 7 slugs from his sawed-off shotgun. | |
RMB | Extends a long claw that pulls enemies/Wisps in. | |
LShift | Dashes forward; travel farther while gliding. | |
Q | Slam the ground and Stun nearby enemies. | |
R | Fires two energy blasts that deal huge damage. |
Myth
Supervive’s archetypal hunter is not be messed with. Myth’s ethereal being extends her hunt beyond the material and lets her whittle down vulnerable foes, making her elusive – and a nightmare for new players.
Myth abilities
BUTTON | DESCRIPTION | |
Passive | See damaged hunters through the fog; climb tall ledges. | |
LMB | [Hold] Draw your bow and release it to fire. | |
RMB | [Hold] Charge an arrow that knocks enemies back and stuns them when they hit a wall. | |
LShift | Phase through terrain. | |
Q | Fire a cone of arrows that apply Slow and Anti-heal. | |
R | Your next three LMB shots don’t need to be charged; third shot deals bonus damage. |
Oath
Supervive’s super-friendly tank provides everything you could ever ask for in a frontliner. Oath’s shield protects from all harm while giving your team the chance to get back into the fight, making this hunter a hard-hitter in high-ranked lobbies.
Oath abilities
BUTTON | DESCRIPTION | |
Passive | Knocking enemies stuns them. | |
LMB | [Press] Throws his hammer or [Hold] charges it to knockback hit opponents. | |
RMB | [Hold] Summons a frontal barrier that blocks all damage. | |
LShift | Dash; hitting an opponent knocks them back. | |
Q | AOE healing burst that resurrects friendly Wisps. | |
R | Creates a fissure that stuns enemies; bursts and applies heavy Slows. |
Shiv
Shiv is the meanest assassin you’ve ever seen. Hard CC, a dash that resets when you hit your shots, and an AOE ult easily makes her one of the most satisfying (and toughest) Hunters to learn.
Shiv abilities
BUTTON | DESCRIPTION | |
Passive | Increases damage with each successive hit on your LMB ability. | |
LMB | Fire energy bolts that add Passive stacks on every hit. | |
RMB | Throw electric bolas that Ground and damage an enemy (applies Stun and bonus damage when hitting multiple targets.) | |
LShift | Dash and empower your next LMB. Hitting with it resets LShift’s cooldown. | |
Q | Throw a dagger that you teleport to in 6s. Recast to teleport immediately. | |
R | Fire a burst of energy bolts around you, dealing more damage along the edge of the radius. |
Shrike
League of Legends fans will be reminded of a certain rifle-wielding sheriff, but Supervive innovates by adding much more utility and crowd-control to the markswoman archetype.
Shrike abilities
BUTTON | DESCRIPTION | |
Passive | Hitting your target applies a Mark. Hitting Marked targets deals bonus damage. | |
LMB | Fire a long-ranged shot that deals more damage from far away. | |
RMB | Lobs a grenade that damages and Stuns enemies. | |
LShift | Knocks Shrike back, dealing damage that Slows and Grounds enemies hit. | |
Q | Deploys a Hawk that provides vision and applies Anti-heal to opponents; reactivate to make it stationary. | |
R | Fire a high-powered boring shot that pierces through terrain. |
Jin
Jin’s high skill ceiling provides all the tools necessary to silently take out assailable foes nearby, especially when you have ways to camouflage yourself. That said, expect a lot of trial and error.
Jin abilities
BUTTON | DESCRIPTION | |
Passive | Faster movement speed when undetected, and while dealing damage. | |
LMB | 3-hit forward combo that [Hold] can transform into a Charged Stab. | |
RMB | Throw a dagger that teleports you behind a hit target. | |
LShift | Dash a short distance forward. | |
Q | Knocks enemies into the air; recast to slam back down and deal heavy damage. | |
R | Create a clone that can use all of your abilities/attacks. Recast to switch places. |
Void
A trans-dimensional mage harnessing the destructive power of gravity. Where have I heard this before..
Void abilities
BUTTON | DESCRIPTION | |
Passive | Damaging enemies Empowers Void. Does not create audible footsteps while moving. | |
LMB | Fires a damaging orb. Not firing for a while grants increased damage on your next one. | |
RMB | Fires an exploding shard that Stuns enemies. Swap is faster when Empowered. | |
LShift | Lobs a projectile that swaps you with the targeted unit. | |
Q | Deploy a growing bomb that detonates on recast. Grows faster when Empowered. | |
R | Creates a gravitational vortex that pulls enemies in and Stuns them. Radius is larger when Empowered. |
Zeph
Zeph is the perfect choice for support mains who also want to make clip-worthy plays. The Healing Tempest has great potential to turn any fight around, which makes them an asset in any team comp.
Zeph abilities
BUTTON | DESCRIPTION | |
Passive | Your LMB ability applies a mark on an enemy. Mark detonates when they’re hit with your other abilities. Detonating a mark deals damage, reduces your RMB’s cooldown and adds a stack to your RMB ability. | |
LMB | [Press] Fires a burst of air that [Hold] is stronger when charged. Restores 20 Mana on-hit. | |
RMB | Heals you or an ally. Has multiple charges. | |
LShift | [Press] Dash forward with the wind or [Hold] summon a cyclone to take allies with you. | |
Q | Throws a charm that pulls enemies into it, Stunning foes that collide. | |
R | Fires a long-ranged wind blast that knocks enemies back, heals allies, and resurrects Wisps. |
READ MORE: Supervive tier list — ranking the best Hunters!